- Player
- The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
- Team
- The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
- Opponent
- The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
- Position
- The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
- Availability
- The latest official injury/practice label, or cached depth-chart rank when no injury label exists.Why it matters: It flags participation context without adjusting any statistic.
- Grade / Matchup
- A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
- Actual PPR
- Fantasy points scored using full point-per-reception scoring.Why it matters: It is the realized production compared with the usage-based expectation.
- Expected PPR / xPPR
- A usage estimate from targets, carries, air yards, red-zone opportunities, end-zone targets, and QB attempts.Why it matters: Comparing it with actual PPR highlights production running above or below opportunity.
- +/-
- Actual PPR minus expected PPR.Why it matters: Positive values indicate production above the usage estimate; negative values indicate production below it.
- Targets
- Pass attempts directed at the player.Why it matters: Targets are the starting opportunity for catches, receiving yards, and receiving scores.
- Carries
- Recorded rushing attempts by the player.Why it matters: Carries are the starting opportunity for rushing yards and rushing scores.