Reference

Stat Glossary

Plain-language definitions for the stats shown across Hashmark.

Board

Fantasy — Top Usage Profiles

Rank
The row's order when the table is sorted by its primary measure.Why it matters: It makes the strongest or largest values quick to find.
Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Usage xPPR/g
Expected PPR per game from targets, carries, air yards, red-zone opportunities, end-zone targets, and QB attempts.Why it matters: It summarizes backward-looking opportunity without treating recent fantasy points as a forecast.
Opportunity/g
Per-game pass attempts for QBs, carries plus targets for RBs, and targets for WRs and TEs.Why it matters: It shows the role volume underlying usage xPPR per game.
Recent PPR/g
Actual PPR fantasy points per game over the recent-week window.Why it matters: It adds recent production context beside the longer usage estimate.
Snap share
The player's share of team offensive snaps.Why it matters: More playing time creates more chances to earn touches and targets.

Model Corner — Current Slate

Rank
The row's order when the table is sorted by its primary measure.Why it matters: It makes the strongest or largest values quick to find.
Game
The away and home teams in the matchup.Why it matters: It identifies the market and model comparison being scored.
Edge
Model away margin minus market away margin, expressed in points.Why it matters: Its magnitude shows how far the model differs from the market, not whether a wager is advisable.
Model side
The team and spread corresponding to the model's margin disagreement.Why it matters: It translates the margin difference into the side the model leans toward.

Fantasy

Player Leaderboard

Rank
The row's order when the table is sorted by its primary measure.Why it matters: It makes the strongest or largest values quick to find.
Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Usage xPPR/g
Expected PPR per game from targets, carries, air yards, red-zone opportunities, end-zone targets, and QB attempts.Why it matters: It summarizes backward-looking opportunity without treating recent fantasy points as a forecast.
Opportunity/g
Per-game pass attempts for QBs, carries plus targets for RBs, and targets for WRs and TEs.Why it matters: It shows the role volume underlying usage xPPR per game.
Recent PPR/g
Actual PPR fantasy points per game over the recent-week window.Why it matters: It adds recent production context beside the longer usage estimate.
Snap share
The player's share of team offensive snaps.Why it matters: More playing time creates more chances to earn touches and targets.

RB Box Count & RYOE

Rank
The row's order when the table is sorted by its primary measure.Why it matters: It makes the strongest or largest values quick to find.
Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Carries
Recorded rushing attempts by the player.Why it matters: Carries are the starting opportunity for rushing yards and rushing scores.
Box sample
RB carries with a positive defenders-in-box count in FTN charting. FTN coverage begins in 2022.Why it matters: It shows the denominator behind the displayed light- and heavy-box rates.
Light box
Share of the valid FTN-charted box sample with six or fewer defenders in the box.Why it matters: It describes how often a runner faced a lighter defensive front; only RBs with at least 25 total carries are shown.
Heavy box
Share of the valid FTN-charted box sample with eight or more defenders in the box; when FTN is unavailable, the row uses NGS's precomputed 8+ defender share.Why it matters: It describes how often the defense committed an extra box defender. Seven-defender boxes are neutral, so light and heavy rates need not total 100%.
RYOE
NGS rush yards over expected: actual rushing yards minus expected rushing yards over the included NGS attempts.Why it matters: Positive values mean the runner gained more than the NGS expectation for those attempts; negative values mean less.
RYOE / att
NGS's precomputed rush yards over expected per attempt, attempt-weighted across the included weekly rows.Why it matters: The per-attempt rate makes runners with different workloads easier to compare while remaining descriptive, not predictive.

Plus & Difficult Contexts

Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Opponent
The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
Position
The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
Grade / Matchup
A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
Environment
The game-environment component of the team-position matchup grade.Why it matters: It captures whether the market-implied scoring setup is relatively favorable.
aDvP PPR/g
Schedule-adjusted PPR points per game allowed to the position, shrunk toward the position average based on games played.Why it matters: It controls for opponent strength while limiting extreme conclusions from small early-season samples.
Recent DvP PPR/g
PPR points per game allowed to the position over the recent-week window.Why it matters: It adds shorter-window context to the full-season defense-vs-position rate.
Pressure
The pressure-context component of the team-position matchup grade.Why it matters: It reflects how pass-rush and protection context contribute to the matchup environment.
Total
The closing or current market over/under for combined points.Why it matters: It summarizes the market's expected scoring environment.
Implied
The team's point total implied by the market spread and game total.Why it matters: It separates one team's scoring expectation from the full-game environment.

Usage Risers

Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Opponent
The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
Position
The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
Availability
The latest official injury/practice label, or cached depth-chart rank when no injury label exists.Why it matters: It flags participation context without adjusting any statistic.
Grade / Matchup
A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
Snap share
The player's share of team offensive snaps.Why it matters: More playing time creates more chances to earn touches and targets.
Trend
Recent snap share minus the player's season snap share.Why it matters: A positive value highlights a role that has expanded lately.
Recent tgt/g
Targets per game over the recent-week window.Why it matters: It shows current receiving opportunity independent of catches or touchdowns.
Recent car/g
Carries per game over the recent-week window.Why it matters: It shows current rushing opportunity independent of yards or touchdowns.
WOPR
Weighted Opportunity Rating combining a player's target share and air-yards share.Why it matters: High WOPR identifies players drawing both target volume and downfield opportunity.

Target & Air-Yards Leaders

Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Opponent
The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
Position
The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
Availability
The latest official injury/practice label, or cached depth-chart rank when no injury label exists.Why it matters: It flags participation context without adjusting any statistic.
Grade / Matchup
A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
Targets
Pass attempts directed at the player.Why it matters: Targets are the starting opportunity for catches, receiving yards, and receiving scores.
Target share
The player's share of team targets.Why it matters: It normalizes receiving opportunity for differences in team pass volume.
Air share
The player's share of team air yards.Why it matters: It shows how much of the offense's downfield opportunity belongs to the player.
Air yards
Total yards the ball traveled toward the player on targets, measured before the catch.Why it matters: It distinguishes downfield opportunity from short-area target volume.
WOPR
Weighted Opportunity Rating combining a player's target share and air-yards share.Why it matters: High WOPR identifies players drawing both target volume and downfield opportunity.

Scoring Opportunity Leaders

Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Opponent
The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
Position
The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
Availability
The latest official injury/practice label, or cached depth-chart rank when no injury label exists.Why it matters: It flags participation context without adjusting any statistic.
Grade / Matchup
A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
RZ opp
The player's combined targets and carries in the red zone.Why it matters: Red-zone chances are more stable indicators of scoring opportunity than touchdown totals.
RZ share
The player's share of team red-zone targets and carries.Why it matters: It shows who receives the team's valuable near-goal-line opportunities.
EZ targets
Targets directed into the end zone.Why it matters: They are direct receiving-touchdown opportunities even when the pass is incomplete.
EZ share
The player's share of team end-zone targets.Why it matters: It shows who commands the most direct receiving-score opportunities.
Expected PPR / xPPR
A usage estimate from targets, carries, air yards, red-zone opportunities, end-zone targets, and QB attempts.Why it matters: Comparing it with actual PPR highlights production running above or below opportunity.

Expected PPR Regression Watch

Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Opponent
The team on the other side of the listed matchup.Why it matters: Opponent quality and style shape the surrounding game context.
Position
The player's canonical fantasy position: QB, RB, WR, or TE.Why it matters: Opportunity and matchup baselines differ substantially by position.
Availability
The latest official injury/practice label, or cached depth-chart rank when no injury label exists.Why it matters: It flags participation context without adjusting any statistic.
Grade / Matchup
A team-position context score combining defense-vs-position, game environment, recent allowance, and pressure context.Why it matters: Higher grades mean the surrounding matchup has been more fantasy-friendly; they are not player forecasts.
Actual PPR
Fantasy points scored using full point-per-reception scoring.Why it matters: It is the realized production compared with the usage-based expectation.
Expected PPR / xPPR
A usage estimate from targets, carries, air yards, red-zone opportunities, end-zone targets, and QB attempts.Why it matters: Comparing it with actual PPR highlights production running above or below opportunity.
+/-
Actual PPR minus expected PPR.Why it matters: Positive values indicate production above the usage estimate; negative values indicate production below it.
Targets
Pass attempts directed at the player.Why it matters: Targets are the starting opportunity for catches, receiving yards, and receiving scores.
Carries
Recorded rushing attempts by the player.Why it matters: Carries are the starting opportunity for rushing yards and rushing scores.

aDvP

Adjusted Defense vs Position

Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
aDvP PPR/g
Schedule-adjusted PPR points per game allowed to the position, shrunk toward the position average based on games played.Why it matters: It controls for opponent strength while limiting extreme conclusions from small early-season samples.
vs position average
Adjusted PPR points allowed per game minus the league average for the position.Why it matters: Positive values identify friendlier-than-average defenses and negative values identify tougher ones.
Raw DvP PPR/g
Unadjusted PPR fantasy points per game allowed by the defense to the position.Why it matters: It provides the observed scoring rate before opponent and sample-size adjustment.
Games
Games the defense has played in the season-to-date data window.Why it matters: The schedule adjustment receives more weight as this sample grows.

Catch Quality

WR/TE Catch Quality

Player
The player attached to the usage row.Why it matters: It identifies whose opportunity or production is being measured.
Charted targets
Regular-season target plays matched between nflverse play-by-play and FTN charting. The leaderboard requires at least 15 per WR or TE.Why it matters: The threshold limits the most volatile tiny-sample rates and shows the sample behind each player profile.
Catchable targets
Targets FTN charted as catchable balls.Why it matters: Using catchable passes separates receiver outcomes from throws that did not offer a reasonable catch opportunity.
True catch rate
Receptions divided by FTN-charted catchable targets.Why it matters: It evaluates completed catches against realistic catch opportunities instead of every target.
Drop rate
FTN-charted drops divided by catchable targets.Why it matters: It puts drops in the context of passes the receiver had a reasonable chance to catch.
Contested-target share
FTN-charted contested targets divided by all matched charted targets.Why it matters: It shows how often a receiver's opportunities arrive with a defender challenging the catch point.

Game pages

The Basics

Record
Wins, losses, and ties through the report's data window.Why it matters: It provides familiar season context before the efficiency splits.
Points per game
Average points scored per game.Why it matters: It summarizes scoreboard production, which can differ from play-level efficiency.
Points allowed per game
Average opponent points allowed per game.Why it matters: It summarizes scoreboard prevention, which can differ from play-level efficiency.
Against the spread / ATS
Wins, losses, and pushes measured against the closing point spread.Why it matters: It tracks performance relative to market expectations rather than straight-up results.
Over / under
Games finishing over, under, or exactly on the closing total.Why it matters: It gives context on scoring relative to the market total.

Advanced — Identity

Adj EPA/play
Opponent-adjusted offense plus defense EPA per play.Why it matters: Positive values indicate stronger overall play-level performance after accounting for schedule.
Adj offense EPA
Opponent-adjusted offensive EPA per play.Why it matters: Positive values indicate a stronger offense after accounting for schedule.
Adj defense EPA
Opponent-adjusted defensive EPA per play allowed, flipped so positive is stronger defense.Why it matters: It puts defensive strength on the same positive-is-better scale as offense.
Pass EPA/play
Expected points added per qualifying passing play.Why it matters: It isolates how efficiently the offense changes expected scoring through the air.
Rush EPA/play
Expected points added per qualifying rushing play.Why it matters: It isolates how efficiently the offense changes expected scoring on the ground.

Scheme Fingerprint

Motion rate
Share of neutral-script offensive scrimmage plays charted by FTN with pre-snap motion.Why it matters: It describes how often the offense changes the defensive picture before the snap.
RPO rate
Share of neutral-script offensive scrimmage plays charted by FTN as run-pass options.Why it matters: It shows how often the offense builds a post-snap run-or-pass choice into the play.
Play-action rate
Share of neutral-script pass plays charted by FTN as play action.Why it matters: It describes how often the passing game uses a run fake to influence defenders.
Screen rate
Share of neutral-script pass plays charted by FTN as screens.Why it matters: It shows how often the offense uses designed short passes behind blockers.
No-huddle rate
Share of neutral-script offensive scrimmage plays charted by FTN as no-huddle plays.Why it matters: It is a simple pace proxy showing how often the offense operates without huddling, not seconds per play.
PROE
Mean nflverse pass rate over expected on neutral-script offensive scrimmage plays, shown in percentage points.Why it matters: Positive values indicate the offense passes more often than situation-based expectations; negative values indicate less often.

Drivers

Team
The NFL team attached to the row.Why it matters: It supplies the offensive or defensive context for every measure.
Early down
Share of first- and second-down plays with positive EPA.Why it matters: It shows how often an offense stays ahead of schedule before obvious passing downs.
Explosive
Share of plays gaining 20+ yards by pass or 12+ yards by run.Why it matters: Explosive gains create fast scoring swings that average efficiency can hide.
Explosive allowed
Share of defensive plays allowing 20+ yards by pass or 12+ yards by run.Why it matters: It shows how often a defense concedes the high-impact gains that swing drives.
Pressure diff
Pressure generated rate minus pressure allowed rate.Why it matters: A positive gap suggests the team creates more pocket disruption than it concedes.
Blitz faced
Share of opponent dropbacks on which the offense faces a blitz.Why it matters: It describes the pressure style an offense has encountered, not its performance by itself.

Honesty Stats

Recent form
Last four weeks adjusted power minus season adjusted power.Why it matters: It shows whether recent play-level form is above or below the longer baseline.
Turnover margin / game
Takeaways minus giveaways per game.Why it matters: Turnovers swing outcomes but can be less stable than down-to-down efficiency.
Fumble recovery share
Share of fumbles in that team's games recovered by that team.Why it matters: Extreme recovery rates flag results that may contain more bounce luck than repeatable skill.
Red-zone TD / play
Share of red-zone offensive plays ending in a touchdown.Why it matters: It measures conversion near the goal line instead of relying only on touchdown totals.

Honesty Detail

Red-zone EPA / play
EPA per play on offensive snaps from the opponent's 20 or closer.Why it matters: It captures the value of all red-zone plays, including those that do not end in touchdowns.

Model Profile

Running Record & Backtest Profile

Scope
The slice of model decisions included in the row.Why it matters: It distinguishes the full slate from narrower confidence subsets.
Picks
The number of completed model decisions in the sample.Why it matters: It reveals how much evidence sits behind the displayed rates.
Against the spread / ATS
Wins, losses, and pushes measured against the closing point spread.Why it matters: It tracks performance relative to market expectations rather than straight-up results.
ATS %
Against-the-spread wins divided by wins plus losses; pushes are excluded.Why it matters: It measures the model's historical spread record while keeping sample size visible.
SU %
Share of model-selected teams that won the game straight up.Why it matters: It gives outcome context separate from covering the spread.
Model MAE
Mean absolute error between the model's predicted margin and the final margin.Why it matters: Lower values mean the model's score margins were closer to actual results.
Market MAE
Mean absolute error between the market-implied margin and the final margin.Why it matters: It is the comparison baseline for judging the model's margin accuracy.

Confidence Tiers

Abs edge / Tier
The absolute point difference between the model margin and market margin, grouped into bands when shown as a tier.Why it matters: It measures disagreement magnitude without implying that either side is correct.
Picks
The number of completed model decisions in the sample.Why it matters: It reveals how much evidence sits behind the displayed rates.
Against the spread / ATS
Wins, losses, and pushes measured against the closing point spread.Why it matters: It tracks performance relative to market expectations rather than straight-up results.
ATS %
Against-the-spread wins divided by wins plus losses; pushes are excluded.Why it matters: It measures the model's historical spread record while keeping sample size visible.
Avg edge
Average absolute model-versus-market margin difference within the row's tier.Why it matters: It describes the typical disagreement represented by that calibration bucket.

Weekly Model Slate

Rank
The row's order when the table is sorted by its primary measure.Why it matters: It makes the strongest or largest values quick to find.
Game
The away and home teams in the matchup.Why it matters: It identifies the market and model comparison being scored.
Edge
Model away margin minus market away margin, expressed in points.Why it matters: Its magnitude shows how far the model differs from the market, not whether a wager is advisable.
Market
The away-team margin implied by the point spread.Why it matters: It provides the public baseline against which the model is compared.
Model
The model's predicted away-team scoring margin.Why it matters: Comparing it with the market margin produces the displayed edge.
Abs edge / Tier
The absolute point difference between the model margin and market margin, grouped into bands when shown as a tier.Why it matters: It measures disagreement magnitude without implying that either side is correct.
Model side
The team and spread corresponding to the model's margin disagreement.Why it matters: It translates the margin difference into the side the model leans toward.
Result
Whether the displayed model side won, lost, or pushed against the spread.Why it matters: It closes the loop on completed weekly model decisions.